Baselight v5
FilmLight's Martin Tlaskal describes the new features and workflow efficiencies in Baselight at IBC 2019. The first segment is all about the FilmLight API. Check out the links below to parts 2 and 3 on timeline improvements and input versioning, respectively.
IBC2019 | ||||
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Baselight: New features and workflow efficiencies: FilmLight API In this segment, find out more about the FilmLight API, the new programming interface to the Baselight colour grading platform and Daylight, FilmLight’s dailies management and transcoding system. The FilmLight API is designed to automate common but time-consuming tasks, such as VFX transcoding and retrieving/setting metadata. |
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Baselight: New features and workflow efficiencies: Timeline improvements In this segment, find out more about the timeline improvements in Baselight. Baselight’s enhanced timeline features collapsing stacks and multiple tracks. |
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Baselight: New features and workflow efficiencies: Input versioning In this final segment, explore the new input versioning feature in Baselight. Input versioning – either via filenames or making use of the Open Clip XML format – means that a scene can be updated with new versions of shots, providing massive time savings in quick-turnaround VFX jobs where new versions are constantly arriving. |
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Explore the creative possibilities of Baselight v5 With a live presentation on stage from FilmLight Colourist and Workflow Specialist, Andy Minuth, you can explore some of the next-generation tools in Baselight v5 for colour grading and spatial shaping, and discover why the colourist community has adopted them. |
Feature Previews | ||||
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2018 Worldwide Colour Tour: London, 15 May FilmLight's Martin Tlaskal demonstrates the new features in Baselight 5.1, as well as some of the features users can look forward to in Baselight 5.2 and beyond. |
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Perspective Transform lets you add perspective to any image for corner pinning, screen replacements and the like. Perspective can be tracked using a Four-Point Tracker or with the newly upgraded, perspective-capable Area Tracker. |
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The new vector Paint utility provides Colour, Clone and Matte brushes along with fully trackable paint layers - perfect for a simple logo removal or more precise skin retouches and fixes in beauty shots. Baselight 5.0 supports plugins in Autodesk Flame’s Matchbox Shaders format too so you can view and grade these effects in context taking full advantage of Baselight’s GPU performance. |
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Grid Warper, Paint & Texture Equaliser The Grid Warp adds life to a still image, emphasising (or deemphasising) a feature by changing its size or mimicking a lens distortion using input and destination mesh overlays. The new vector Paint utility provides Colour, Clone and Matte brushes along with fully trackable paint layers - perfect for a simple logo removal or more precise skin retouches and fixes in beauty shots - while the texture equaliser can be used for skintone fixes. |
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Perspective Tracker & Improved Text Operator Perspective can be tracked using the newly upgraded, perspective-capable Area Tracker. The Text utility now allows you to select arbitrary fonts, apply a properly stroked border or a drop-shadow, and get better results with greatly improved rendering. |
Tutorials | ||||
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The first of a three part series on Baselight and Daylight formats. This video explains how formats are mapped and how to create a new format with a specific mapping. |
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Part 2 of this three-part series covers the process of creating a centre-extraction format mapping. |
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The third part of this tutorial series covers scene, job and global formats as well as metadata burn-ins. |
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Part 1 of a three-part tutorial on the Baselight Paint tool, covering the basics including adding a paint layer, adjusting the brush and applying strokes. |
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Part 2 of this tutorial series explains how to use the matte paint tools to create a tracked isolation matte for grading, apply filters and effects using a brush and paint texture from another video layer. |
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The final part of this three-part tutorial covers painting with multiple layers of paint, keyframing paint strokes, dustbusting mode and painting on a perspective plane. |
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This short tutorial examines the Base Grade operator, now available in Baselight 5.0. |
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Truelight Colour Spaces: Improvements in Baselight 5.0 This video explains the improvements to colour management in the upcoming Baselight 5.0 release. The video looks at the architectural changes to colour management, including:
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FLUX Manage for Baselight and Daylight 5.0 A detailed look at the media management features of FLUX Manage including searching, sorting, filtering, copying and deleting material. |
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This Baselight 5.0 tutorial explains how to use the Grid Warp transform to make small adjustments to parts of an image or add more elaborate effects to a whole scene. |
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This tutorial covers using perspective transforms and perspective trackers in Baselight 5.0 to map images using perspective planes. |
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